RANDOM WALK
I want to experiment with a framework called Paper.js that is similar to p5js but uses SVG and vector graphics. Using vector graphics has numerous advantages that would be hard to achieve in p5 such as auto-smoothing of the vector points in a path, which is what I’m experimenting with this week.
Paper.js is similar to p5 in the way that they both use HTML canvas items, but Paper.js uses PaperScript which is slightly different than Javascript. I’m still not familiar with how to use Paper.js so I decided to start with using one of the examples they have on their website. I altered the example so that instead of having the mouse position leading the destination of the stroke, it would be a random point on the window. I also added some extra interactions such as a target object at the destination point and stylistic objects on the stroke to make it more fun.
Heart Eater
Dragon Year